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-rw-r--r--lib/obstack.c452
1 files changed, 200 insertions, 252 deletions
diff --git a/lib/obstack.c b/lib/obstack.c
index 3853c8c2f..63396131c 100644
--- a/lib/obstack.c
+++ b/lib/obstack.c
@@ -1,21 +1,33 @@
/* obstack.c - subroutines used implicitly by object stack macros
- Copyright (C) 1988, 89, 90, 91, 92, 93, 94 Free Software Foundation, Inc.
-This program is free software; you can redistribute it and/or modify it
-under the terms of the GNU General Public License as published by the
-Free Software Foundation; either version 2, or (at your option) any
-later version.
+ Copyright (C) 1988, 1989, 1990, 1991, 1992, 1993, 1994, 1996, 1997,
+ 1998, 1999, 2000, 2001, 2002, 2003, 2004, 2005 Free Software Foundation,
+ Inc.
-This program is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2, or (at your option)
+ any later version.
-You should have received a copy of the GNU General Public License
-along with this program; if not, write to the Free Software
-Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
-#include "obstack.h"
+ You should have received a copy of the GNU General Public License along
+ with this program; if not, write to the Free Software Foundation,
+ Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
+
+#ifdef HAVE_CONFIG_H
+# include <config.h>
+#endif
+
+#ifdef _LIBC
+# include <obstack.h>
+# include <shlib-compat.h>
+#else
+# include "obstack.h"
+#endif
/* NOTE BEFORE MODIFYING THIS FILE: This version number must be
incremented whenever callers compiled using an old obstack.h can no
@@ -32,45 +44,86 @@ Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */
files, it is simpler to just do this in the source for each such file. */
#include <stdio.h> /* Random thing to get __GNU_LIBRARY__. */
-#if !defined (_LIBC) && defined (__GNU_LIBRARY__) && __GNU_LIBRARY__ > 1
-#include <gnu-versions.h>
-#if _GNU_OBSTACK_INTERFACE_VERSION == OBSTACK_INTERFACE_VERSION
-#define ELIDE_CODE
+#if !defined _LIBC && defined __GNU_LIBRARY__ && __GNU_LIBRARY__ > 1
+# include <gnu-versions.h>
+# if _GNU_OBSTACK_INTERFACE_VERSION == OBSTACK_INTERFACE_VERSION
+# define ELIDE_CODE
+# endif
#endif
+
+#if defined _LIBC && defined USE_IN_LIBIO
+# include <wchar.h>
#endif
+#include <stddef.h>
#ifndef ELIDE_CODE
-#if defined (__STDC__) && __STDC__
-#define POINTER void *
-#else
-#define POINTER char *
-#endif
+# if HAVE_INTTYPES_H
+# include <inttypes.h>
+# endif
+# if HAVE_STDINT_H || defined _LIBC
+# include <stdint.h>
+# endif
/* Determine default alignment. */
-struct fooalign {char x; double d;};
-#define DEFAULT_ALIGNMENT \
- ((PTR_INT_TYPE) ((char *)&((struct fooalign *) 0)->d - (char *)0))
+union fooround
+{
+ uintmax_t i;
+ long double d;
+ void *p;
+};
+struct fooalign
+{
+ char c;
+ union fooround u;
+};
/* If malloc were really smart, it would round addresses to DEFAULT_ALIGNMENT.
But in fact it might be less smart and round addresses to as much as
DEFAULT_ROUNDING. So we prepare for it to do that. */
-union fooround {long x; double d;};
-#define DEFAULT_ROUNDING (sizeof (union fooround))
+enum
+ {
+ DEFAULT_ALIGNMENT = offsetof (struct fooalign, u),
+ DEFAULT_ROUNDING = sizeof (union fooround)
+ };
/* When we copy a long block of data, this is the unit to do it with.
On some machines, copying successive ints does not work;
in such a case, redefine COPYING_UNIT to `long' (if that works)
or `char' as a last resort. */
-#ifndef COPYING_UNIT
-#define COPYING_UNIT int
-#endif
-
-/* The non-GNU-C macros copy the obstack into this global variable
- to avoid multiple evaluation. */
-
-struct obstack *_obstack;
+# ifndef COPYING_UNIT
+# define COPYING_UNIT int
+# endif
+
+
+/* The functions allocating more room by calling `obstack_chunk_alloc'
+ jump to the handler pointed to by `obstack_alloc_failed_handler'.
+ This can be set to a user defined function which should either
+ abort gracefully or use longjump - but shouldn't return. This
+ variable by default points to the internal function
+ `print_and_abort'. */
+static void print_and_abort (void);
+void (*obstack_alloc_failed_handler) (void) = print_and_abort;
+
+/* Exit value used when `print_and_abort' is used. */
+# include <stdlib.h>
+# ifdef _LIBC
+int obstack_exit_failure = EXIT_FAILURE;
+# else
+# include "exitfail.h"
+# define obstack_exit_failure exit_failure
+# endif
+
+# ifdef _LIBC
+# if SHLIB_COMPAT (libc, GLIBC_2_0, GLIBC_2_3_4)
+/* A looong time ago (before 1994, anyway; we're not sure) this global variable
+ was used by non-GNU-C macros to avoid multiple evaluation. The GNU C
+ library still exports it because somebody might use it. */
+struct obstack *_obstack_compat;
+compat_symbol (libc, _obstack_compat, _obstack, GLIBC_2_0);
+# endif
+# endif
/* Define a macro that either calls functions with the traditional malloc/free
calling interface, or calls functions with the mmalloc/mfree interface
@@ -78,17 +131,17 @@ struct obstack *_obstack;
For free, do not use ?:, since some compilers, like the MIPS compilers,
do not allow (expr) ? void : void. */
-#define CALL_CHUNKFUN(h, size) \
+# define CALL_CHUNKFUN(h, size) \
(((h) -> use_extra_arg) \
? (*(h)->chunkfun) ((h)->extra_arg, (size)) \
- : (*(h)->chunkfun) ((size)))
+ : (*(struct _obstack_chunk *(*) (long)) (h)->chunkfun) ((size)))
-#define CALL_FREEFUN(h, old_chunk) \
+# define CALL_FREEFUN(h, old_chunk) \
do { \
if ((h) -> use_extra_arg) \
(*(h)->freefun) ((h)->extra_arg, (old_chunk)); \
else \
- (*(h)->freefun) ((old_chunk)); \
+ (*(void (*) (void *)) (h)->freefun) ((old_chunk)); \
} while (0)
@@ -97,19 +150,16 @@ struct obstack *_obstack;
CHUNKFUN is the function to use to allocate chunks,
and FREEFUN the function to free them.
- Return nonzero if successful, zero if out of memory.
- To recover from an out of memory error,
- free up some memory, then call this again. */
+ Return nonzero if successful, calls obstack_alloc_failed_handler if
+ allocation fails. */
int
-_obstack_begin (h, size, alignment, chunkfun, freefun)
- struct obstack *h;
- int size;
- int alignment;
- POINTER (*chunkfun) ();
- void (*freefun) ();
+_obstack_begin (struct obstack *h,
+ int size, int alignment,
+ void *(*chunkfun) (long),
+ void (*freefun) (void *))
{
- register struct _obstack_chunk* chunk; /* points to new chunk */
+ register struct _obstack_chunk *chunk; /* points to new chunk */
if (alignment == 0)
alignment = DEFAULT_ALIGNMENT;
@@ -130,38 +180,33 @@ _obstack_begin (h, size, alignment, chunkfun, freefun)
size = 4096 - extra;
}
- h->chunkfun = (struct _obstack_chunk * (*)()) chunkfun;
- h->freefun = freefun;
+ h->chunkfun = (struct _obstack_chunk * (*)(void *, long)) chunkfun;
+ h->freefun = (void (*) (void *, struct _obstack_chunk *)) freefun;
h->chunk_size = size;
h->alignment_mask = alignment - 1;
h->use_extra_arg = 0;
chunk = h->chunk = CALL_CHUNKFUN (h, h -> chunk_size);
if (!chunk)
- {
- h->alloc_failed = 1;
- return 0;
- }
- h->alloc_failed = 0;
- h->next_free = h->object_base = chunk->contents;
+ (*obstack_alloc_failed_handler) ();
+ h->next_free = h->object_base = __PTR_ALIGN ((char *) chunk, chunk->contents,
+ alignment - 1);
h->chunk_limit = chunk->limit
= (char *) chunk + h->chunk_size;
chunk->prev = 0;
/* The initial chunk now contains no empty object. */
h->maybe_empty_object = 0;
+ h->alloc_failed = 0;
return 1;
}
int
-_obstack_begin_1 (h, size, alignment, chunkfun, freefun, arg)
- struct obstack *h;
- int size;
- int alignment;
- POINTER (*chunkfun) ();
- void (*freefun) ();
- POINTER arg;
+_obstack_begin_1 (struct obstack *h, int size, int alignment,
+ void *(*chunkfun) (void *, long),
+ void (*freefun) (void *, void *),
+ void *arg)
{
- register struct _obstack_chunk* chunk; /* points to new chunk */
+ register struct _obstack_chunk *chunk; /* points to new chunk */
if (alignment == 0)
alignment = DEFAULT_ALIGNMENT;
@@ -182,8 +227,8 @@ _obstack_begin_1 (h, size, alignment, chunkfun, freefun, arg)
size = 4096 - extra;
}
- h->chunkfun = (struct _obstack_chunk * (*)()) chunkfun;
- h->freefun = freefun;
+ h->chunkfun = (struct _obstack_chunk * (*)(void *,long)) chunkfun;
+ h->freefun = (void (*) (void *, struct _obstack_chunk *)) freefun;
h->chunk_size = size;
h->alignment_mask = alignment - 1;
h->extra_arg = arg;
@@ -191,17 +236,15 @@ _obstack_begin_1 (h, size, alignment, chunkfun, freefun, arg)
chunk = h->chunk = CALL_CHUNKFUN (h, h -> chunk_size);
if (!chunk)
- {
- h->alloc_failed = 1;
- return 0;
- }
- h->alloc_failed = 0;
- h->next_free = h->object_base = chunk->contents;
+ (*obstack_alloc_failed_handler) ();
+ h->next_free = h->object_base = __PTR_ALIGN ((char *) chunk, chunk->contents,
+ alignment - 1);
h->chunk_limit = chunk->limit
= (char *) chunk + h->chunk_size;
chunk->prev = 0;
/* The initial chunk now contains no empty object. */
h->maybe_empty_object = 0;
+ h->alloc_failed = 0;
return 1;
}
@@ -212,34 +255,33 @@ _obstack_begin_1 (h, size, alignment, chunkfun, freefun, arg)
to the beginning of the new one. */
void
-_obstack_newchunk (h, length)
- struct obstack *h;
- int length;
+_obstack_newchunk (struct obstack *h, int length)
{
- register struct _obstack_chunk* old_chunk = h->chunk;
- register struct _obstack_chunk* new_chunk;
+ register struct _obstack_chunk *old_chunk = h->chunk;
+ register struct _obstack_chunk *new_chunk;
register long new_size;
- register int obj_size = h->next_free - h->object_base;
- register int i;
- int already;
+ register long obj_size = h->next_free - h->object_base;
+ register long i;
+ long already;
+ char *object_base;
/* Compute size for new chunk. */
- new_size = (obj_size + length) + (obj_size >> 3) + 100;
+ new_size = (obj_size + length) + (obj_size >> 3) + h->alignment_mask + 100;
if (new_size < h->chunk_size)
new_size = h->chunk_size;
/* Allocate and initialize the new chunk. */
new_chunk = CALL_CHUNKFUN (h, new_size);
if (!new_chunk)
- {
- h->alloc_failed = 1;
- return;
- }
- h->alloc_failed = 0;
+ (*obstack_alloc_failed_handler) ();
h->chunk = new_chunk;
new_chunk->prev = old_chunk;
new_chunk->limit = h->chunk_limit = (char *) new_chunk + new_size;
+ /* Compute an aligned object_base in the new chunk */
+ object_base =
+ __PTR_ALIGN ((char *) new_chunk, new_chunk->contents, h->alignment_mask);
+
/* Move the existing object to the new chunk.
Word at a time is fast and is safe if the object
is sufficiently aligned. */
@@ -247,7 +289,7 @@ _obstack_newchunk (h, length)
{
for (i = obj_size / sizeof (COPYING_UNIT) - 1;
i >= 0; i--)
- ((COPYING_UNIT *)new_chunk->contents)[i]
+ ((COPYING_UNIT *)object_base)[i]
= ((COPYING_UNIT *)h->object_base)[i];
/* We used to copy the odd few remaining bytes as one extra COPYING_UNIT,
but that can cross a page boundary on a machine
@@ -258,46 +300,48 @@ _obstack_newchunk (h, length)
already = 0;
/* Copy remaining bytes one by one. */
for (i = already; i < obj_size; i++)
- new_chunk->contents[i] = h->object_base[i];
+ object_base[i] = h->object_base[i];
/* If the object just copied was the only data in OLD_CHUNK,
free that chunk and remove it from the chain.
But not if that chunk might contain an empty object. */
- if (h->object_base == old_chunk->contents && ! h->maybe_empty_object)
+ if (! h->maybe_empty_object
+ && (h->object_base
+ == __PTR_ALIGN ((char *) old_chunk, old_chunk->contents,
+ h->alignment_mask)))
{
new_chunk->prev = old_chunk->prev;
CALL_FREEFUN (h, old_chunk);
}
- h->object_base = new_chunk->contents;
+ h->object_base = object_base;
h->next_free = h->object_base + obj_size;
/* The new chunk certainly contains no empty object yet. */
h->maybe_empty_object = 0;
}
+# ifdef _LIBC
+libc_hidden_def (_obstack_newchunk)
+# endif
/* Return nonzero if object OBJ has been allocated from obstack H.
This is here for debugging.
If you use it in a program, you are probably losing. */
-#if defined (__STDC__) && __STDC__
/* Suppress -Wmissing-prototypes warning. We don't want to declare this in
obstack.h because it is just for debugging. */
-int _obstack_allocated_p (struct obstack *h, POINTER obj);
-#endif
+int _obstack_allocated_p (struct obstack *h, void *obj);
int
-_obstack_allocated_p (h, obj)
- struct obstack *h;
- POINTER obj;
+_obstack_allocated_p (struct obstack *h, void *obj)
{
- register struct _obstack_chunk* lp; /* below addr of any objects in this chunk */
- register struct _obstack_chunk* plp; /* point to previous chunk if any */
+ register struct _obstack_chunk *lp; /* below addr of any objects in this chunk */
+ register struct _obstack_chunk *plp; /* point to previous chunk if any */
lp = (h)->chunk;
/* We use >= rather than > since the object cannot be exactly at
the beginning of the chunk but might be an empty object exactly
- at the end of an adjacent chunk. */
- while (lp != 0 && ((POINTER)lp >= obj || (POINTER)(lp)->limit < obj))
+ at the end of an adjacent chunk. */
+ while (lp != 0 && ((void *) lp >= obj || (void *) (lp)->limit < obj))
{
plp = lp->prev;
lp = plp;
@@ -308,24 +352,19 @@ _obstack_allocated_p (h, obj)
/* Free objects in obstack H, including OBJ and everything allocate
more recently than OBJ. If OBJ is zero, free everything in H. */
-#undef obstack_free
-
-/* This function has two names with identical definitions.
- This is the first one, called from non-ANSI code. */
+# undef obstack_free
void
-_obstack_free (h, obj)
- struct obstack *h;
- POINTER obj;
+obstack_free (struct obstack *h, void *obj)
{
- register struct _obstack_chunk* lp; /* below addr of any objects in this chunk */
- register struct _obstack_chunk* plp; /* point to previous chunk if any */
+ register struct _obstack_chunk *lp; /* below addr of any objects in this chunk */
+ register struct _obstack_chunk *plp; /* point to previous chunk if any */
lp = h->chunk;
/* We use >= because there cannot be an object at the beginning of a chunk.
But there can be an empty object at that address
at the end of another chunk. */
- while (lp != 0 && ((POINTER)lp >= obj || (POINTER)(lp)->limit < obj))
+ while (lp != 0 && ((void *) lp >= obj || (void *) (lp)->limit < obj))
{
plp = lp->prev;
CALL_FREEFUN (h, lp);
@@ -336,7 +375,7 @@ _obstack_free (h, obj)
}
if (lp)
{
- h->object_base = h->next_free = (char *)(obj);
+ h->object_base = h->next_free = (char *) (obj);
h->chunk_limit = lp->limit;
h->chunk = lp;
}
@@ -345,153 +384,62 @@ _obstack_free (h, obj)
abort ();
}
-/* This function is used from ANSI code. */
-
-void
-obstack_free (h, obj)
- struct obstack *h;
- POINTER obj;
+# ifdef _LIBC
+/* Older versions of libc used a function _obstack_free intended to be
+ called by non-GCC compilers. */
+strong_alias (obstack_free, _obstack_free)
+# endif
+
+int
+_obstack_memory_used (struct obstack *h)
{
- register struct _obstack_chunk* lp; /* below addr of any objects in this chunk */
- register struct _obstack_chunk* plp; /* point to previous chunk if any */
+ register struct _obstack_chunk* lp;
+ register int nbytes = 0;
- lp = h->chunk;
- /* We use >= because there cannot be an object at the beginning of a chunk.
- But there can be an empty object at that address
- at the end of another chunk. */
- while (lp != 0 && ((POINTER)lp >= obj || (POINTER)(lp)->limit < obj))
- {
- plp = lp->prev;
- CALL_FREEFUN (h, lp);
- lp = plp;
- /* If we switch chunks, we can't tell whether the new current
- chunk contains an empty object, so assume that it may. */
- h->maybe_empty_object = 1;
- }
- if (lp)
+ for (lp = h->chunk; lp != 0; lp = lp->prev)
{
- h->object_base = h->next_free = (char *)(obj);
- h->chunk_limit = lp->limit;
- h->chunk = lp;
+ nbytes += lp->limit - (char *) lp;
}
- else if (obj != 0)
- /* obj is not in any of the chunks! */
- abort ();
+ return nbytes;
}
-#if 0
-/* These are now turned off because the applications do not use it
- and it uses bcopy via obstack_grow, which causes trouble on sysV. */
-
-/* Now define the functional versions of the obstack macros.
- Define them to simply use the corresponding macros to do the job. */
-
-#if defined (__STDC__) && __STDC__
-/* These function definitions do not work with non-ANSI preprocessors;
- they won't pass through the macro names in parentheses. */
-
-/* The function names appear in parentheses in order to prevent
- the macro-definitions of the names from being expanded there. */
-
-POINTER (obstack_base) (obstack)
- struct obstack *obstack;
-{
- return obstack_base (obstack);
-}
-
-POINTER (obstack_next_free) (obstack)
- struct obstack *obstack;
-{
- return obstack_next_free (obstack);
-}
-
-int (obstack_object_size) (obstack)
- struct obstack *obstack;
-{
- return obstack_object_size (obstack);
-}
-
-int (obstack_room) (obstack)
- struct obstack *obstack;
-{
- return obstack_room (obstack);
-}
-
-void (obstack_grow) (obstack, pointer, length)
- struct obstack *obstack;
- POINTER pointer;
- int length;
-{
- obstack_grow (obstack, pointer, length);
-}
-
-void (obstack_grow0) (obstack, pointer, length)
- struct obstack *obstack;
- POINTER pointer;
- int length;
-{
- obstack_grow0 (obstack, pointer, length);
-}
-
-void (obstack_1grow) (obstack, character)
- struct obstack *obstack;
- int character;
+/* Define the error handler. */
+# ifdef _LIBC
+# include <libintl.h>
+# else
+# include "gettext.h"
+# endif
+# ifndef _
+# define _(msgid) gettext (msgid)
+# endif
+
+# ifdef _LIBC
+# include <libio/iolibio.h>
+# endif
+
+# ifndef __attribute__
+/* This feature is available in gcc versions 2.5 and later. */
+# if __GNUC__ < 2 || (__GNUC__ == 2 && __GNUC_MINOR__ < 5)
+# define __attribute__(Spec) /* empty */
+# endif
+# endif
+
+static void
+__attribute__ ((noreturn))
+print_and_abort (void)
{
- obstack_1grow (obstack, character);
-}
-
-void (obstack_blank) (obstack, length)
- struct obstack *obstack;
- int length;
-{
- obstack_blank (obstack, length);
-}
-
-void (obstack_1grow_fast) (obstack, character)
- struct obstack *obstack;
- int character;
-{
- obstack_1grow_fast (obstack, character);
-}
-
-void (obstack_blank_fast) (obstack, length)
- struct obstack *obstack;
- int length;
-{
- obstack_blank_fast (obstack, length);
-}
-
-POINTER (obstack_finish) (obstack)
- struct obstack *obstack;
-{
- return obstack_finish (obstack);
-}
-
-POINTER (obstack_alloc) (obstack, length)
- struct obstack *obstack;
- int length;
-{
- return obstack_alloc (obstack, length);
-}
-
-POINTER (obstack_copy) (obstack, pointer, length)
- struct obstack *obstack;
- POINTER pointer;
- int length;
-{
- return obstack_copy (obstack, pointer, length);
-}
-
-POINTER (obstack_copy0) (obstack, pointer, length)
- struct obstack *obstack;
- POINTER pointer;
- int length;
-{
- return obstack_copy0 (obstack, pointer, length);
+ /* Don't change any of these strings. Yes, it would be possible to add
+ the newline to the string and use fputs or so. But this must not
+ happen because the "memory exhausted" message appears in other places
+ like this and the translation should be reused instead of creating
+ a very similar string which requires a separate translation. */
+# if defined _LIBC && defined USE_IN_LIBIO
+ if (_IO_fwide (stderr, 0) > 0)
+ __fwprintf (stderr, L"%s\n", _("memory exhausted"));
+ else
+# endif
+ fprintf (stderr, "%s\n", _("memory exhausted"));
+ exit (obstack_exit_failure);
}
-#endif /* __STDC__ */
-
-#endif /* 0 */
-
#endif /* !ELIDE_CODE */

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