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#ifndef _GL_SCRATCH_BUFFER_H #define _GL_SCRATCH_BUFFER_H #include <libc-config.h> #define __libc_scratch_buffer_grow gl_scratch_buffer_grow #define __libc_scratch_buffer_grow_preserve gl_scratch_buffer_grow_preserve #define __libc_scratch_buffer_set_array_size gl_scratch_buffer_set_array_size #include <malloc/scratch_buffer.h> #endif /* _GL_SCRATCH_BUFFER_H */
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