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#ifndef _GL_DI_SET_H # define _GL_DI_SET_H # include <sys/types.h> struct di_set *di_set_alloc (void); int di_set_insert (struct di_set *, dev_t, ino_t) _GL_ATTRIBUTE_NONNULL ((1)); void di_set_free (struct di_set *) _GL_ATTRIBUTE_NONNULL ((1)); int di_set_lookup (struct di_set *dis, dev_t dev, ino_t ino) _GL_ATTRIBUTE_NONNULL ((1)); #endif
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